In development · wishlist the Kickstarter
Conflict Kingdom is a kingdom-economy strategy game where you fight for the throne of your own kingdom, then lead it to war. Build your economy, seize the crown, and when the gates open, take the enemy kingdom's throne before they take yours.
Coming to mobile devices and PC on Steam
The game
The wiki and tools here are generated straight from Conflict Kingdom's data tables, the same curves the game runs on. When the balance changes, the site changes with it.

Nineteen buildings, each with thirty levels gated by your Castle. Lumber yards, farms, quarries and mines feed an economy where every upgrade is priced in hours of real production.

Warriors, Archers, Mages and Cargo riders across seven tiers each. Composition beats headcount: a march without a wall of warriors is a march that gets annihilated.

Three permanent research trees (Resources, Construction and Military), from production boosts to a talent web that reshapes every stat your army has.

Scout rivals with the Watchtower, hide behind the Shield Generator, muster bigger marches at the Rally Hall, then take castles in twelve-round tactical battles.
Combat
Warriors beat Archers. Archers beat Mages. Mages beat Warriors. Ranged lines fire from round one while melee closes by round four, and while your wall stands, it soaks the fire that would land on everyone behind it.
Progression
Your castle's art grows with its level, so a kingdom's strength can be read straight off the world map. The first upgrade takes 40s; the last takes 26d 23h and 17.7M wood.
Kingdom vs Kingdom
Every server is a kingdom with one throne, and every kingdom is on a clock.
The first 9 months
A new kingdom lives in a vacuum. Its residents build their economies, raise their armies, and fight each other for the throne. The crown is won from within, and whoever holds it will lead everyone when the vacuum ends.
Then, semi-weekly
The gates open and whole kingdoms clash. There is only one way to win: march on the enemy kingdom and take their throne. Points don't decide these wars; the crown does.
Victory & risk
Victors earn powerful rewards you can't get anywhere else, and every resident of the kingdom shares in them. But war cuts both ways: a kingdom that marches can also be broken.
Development
Conflict Kingdom is being built in the open. Here's what just landed.

The site you're reading launches: a full wiki generated straight from the game's own data tables: 19 buildings, 4 troop lines, the combat rules. Th…

Twelve-round step-up battles are fully designed and tuned: the wall-lock with a 12% leak, the counter triangle, armour caps by plate/hide/robes, ca…

First art pass on the kingdom world map: base terrain sets with ten variants: grasslands, forest floor, dry hills, stone and water. This is the gro…
Your lord
Your lord grows to level 50, unlocking six tiers of gear along the way. Every piece climbs a six-color forge ladder, from Common leather to the Bloodstone set forged from crystals won in battle.
Creators
Conflict Kingdom is teaming up with content creators to bring you inside the build. Here's the first of them.
Willbender is Conflict Kingdom's first sponsored content creator affiliate, and the game's lead playtester. From 2016 to 2019 he was a sponsored content creator for Elex's Clash of Kings, where he handled player interviews, tournament commentating, gameplay content, live streams, and more. He brings that experience in combat balancing and kingdom-versus-kingdom strategy play straight into our earliest builds.
He also competed in the public Clash of Kings tournaments held in Los Angeles, California, and hopes to bring an even better community experience to Conflict Kingdom: live events our players will be invited to as the game grows.
Now he's excited to help create something new: a kingdom game that's more competitive, yet more forgiving, than the ones that came before. When early access opens, his channel is where you'll see it first, with gameplay from the newest builds, update breakdowns as features land, and the strategies that survive contact with a real defender.
Watch on YouTubeMore creator affiliates will join as early access approaches. Their videos on the game, its updates and early access will live right here.
The wiki
All 19 buildings with per-level costs, build times, production and power, levels 1 through 30.
Four troop lines, seven tiers each: stats, training costs, counter bonuses and unlock levels.
The live battle model in your browser. Set both armies, pick talents, watch twelve rounds resolve.
Coming soon
Founder packs, early-access tiers and in-game rewards for the players who get in first. When the campaign goes live, this page will carry it, funding progress and all. Conflict Kingdom is planned for mobile devices and PC on Steam.
Check back soon, or follow development right here on conflictkingdom.com.